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High dynamic range rendering - High dynamic range rendering (HDRR or HDR Rendering) is the rendering of 3D computer graphics scenes by using lighting calculations done with a high dynamic range.
Big and Ugly Rendering Project - Big and Ugly Rendering Project (BURP), is a non-commercial distributed computing project using the BOINC framework. It is currently under development to work as a publicly distributed system for the rendering of 3D graphics.
StrataVision 3D - StrataVision 3D was a comprehensive 3D computer graphics software package by Strata. Features include primitives-based modeling with texturising, keyframe animation, raytrace– and later radiosity rendering.
Reyes rendering - Reyes rendering is a method used in 3D computer graphics to render an image. It was developed in the mid-1980s by Lucasfilm's Computer Graphics Research Group, which is now Pixar.
Michael B's 3D Renderings - Tutorials on 3D Text and Boolean Operations. 3D rendered gallery using a combination of Bryce 2, Bryce 3D and sPatch.
VRS The Virtual Rendering System - A computer graphics software library for constructing interactive 3D applications. Provides a large collection of 3D rendering components that facilitate implementing 3D graphics applications and experimenting with graphics algorithms. Distributed under the GNU Lesser General Public License.
Programming Multimedia and 3D in Realtime - SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
Source: BazSites.com
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